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  • boricuarage79
    replied
    The free demo launches feb 1rst. If it has the same problem as the VIP demo. Then you might as well kiss your money good bye!
    The last thing you want is a game with a shitty server.

    It needs optimization for it to run smooth and better graphics

    The game sucks!!


    Sent from my SM-G950F using Tapatalk

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  • rado
    replied
    Originally posted by boricuarage79 View Post
    Played the anthem Demo.

    5 mins later uninstalled.

    What a pile of shit

    Sent from my SM-G950F using Tapatalk
    Leave it to beaver for the review lmao


    It is a beta and pre release game ya pendejo. It will and has its issues and thankfully it's now rather than later.


    You just suck at it that's all.

    Leave a comment:


  • boricuarage79
    replied
    Played the anthem Demo.

    5 mins later uninstalled.

    What a pile of shit

    Sent from my SM-G950F using Tapatalk

    Leave a comment:


  • Bouncer
    replied
    Originally posted by rado View Post
    [emoji106][emoji122]

    Sent from my SM-G955U using Tapatalk
    Die slow. Fucking piss!

    Sent from my moto g(6) using Tapatalk

    Leave a comment:


  • rado
    replied
    [emoji106][emoji122]

    Sent from my SM-G955U using Tapatalk

    Leave a comment:


  • rado
    replied
    Originally posted by Bouncer View Post
    For fuck sake... More outrage! lol



    ------



    Assassin’s Creed Odyssey director apologizes for forcing characters into a traditional marriage



    Assassin’s Creed Odyssey’s creative director has apologized for a story choice in the game’s latest expansion that forces the main character into a heterosexual marriage, undoing the promises of same-sex romance options in the main game and reversing the personal stories some players may have built.



    Jonathan Dumont, in a post on the game’s forums, said that, despite developers’ benign intentions for chapter two of the Legacy of the First Blade expansion, “it is clear that we missed the mark.” Dumont said that the story arc, in which either Kassandra or Alexios ends up in a marriage and with a child, was meant to link those characters to the lineage of Assassins established elsewhere in the series.



    That means that, even if a player refuses the romantic appeals, they still wind up marrying the son (if playing as Kassandra) or daughter (as Alexios) of Darius, introduced in Odyssey as a proto-Assassin who is the first to use a hidden blade.



    “Alexios/Kassandra realizing their own mortality and the sacrifice Leonidas and Myrrine [their grandfather and mother] made before them to keep their legacy alive, felt the desire and duty to preserve their important lineage,” Dumont reasoned. “Our goal was to let players choose between a utilitarian view of ensuring your bloodline lived on or forming a romantic relationship.”



    The gravity of that choice — that is, to biologically perpetuate one’s bloodline despite their sexual orientation — was not apparent, Dumont acknowledged. “The clarity and motivation for this decision was poorly executed,” he said. “As you continue the adventure in [the next episode, ‘Bloodline,’] please know that you will not have to engage in a lasting romantic relationship if you do not desire to.”



    After revealing the game at E3 2018, Ubisoft Quebec developers showcased the player choice of a male or female protagonist, along with the same-sex or different-sex romance options, both firsts for the 11-year-old series.



    On the game’s subreddit, fans decried the major change in story direction, regardless of whether they had chosen same-sex relationships. “This is just really lazy and dumb on Ubisoft’s part,” said one. “Either stick to linear stories or give us total freedom. This weird in-between bullshit just makes all the optional dialogue and ‘choices’ feel like a complete waste of our time.”



    “Being forced into ‘lol here get railroaded into a sexual [en]counter and have a baby?’ I literally recoiled,” wrote another player, who said they are bisexual.



    “That honestly kills any desire for me to play the rest of the DLC. I really have no desire to have a romance plot shoved down my throat in a game that up until now at least gave me the option,” said a third. “What a poor decision.”



    “We have read your responses online and taken them to heart,” Dumont said on the Ubisoft forums. “This has been a learning experience for us. Understanding how attached you feel to your Kassandra and your Alexios is humbling and knowing we let you down is not something we take lightly.”



    Further alienating some players was the name of a trophy/achievement given out after the scene where the character has the child. It’s called “Growing Up,” to which some took offense, believing it regarded being gay or childless as a youthful phase to grow out of.



    Polygon reached out to a Ubisoft representative for comment but did not hear back as of publication time. Kotaku on Wednesday got a statement from Ubisoft saying that the trophy/achievement will be renamed in a future patch. However, the story and choices in the DLC itself will not be altered.



    In his review of “Shadow Heritage,” Polygon’s Colin Campbell, playing as Kassandra, panned what he called the jarring story change.



    “Natakas [Darius’ son] is a nice enough fella, but I don’t appreciate the way he moons over me,” he wrote. “There’s something desperate, even vaguely douchey, about his demeanor.” Despite making every effort to reject him, Kassandra still ended up “fetching groceries and cooing over her baby.



    “It’s a travesty,” he concluded.
    It's a video game ffs lol

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  • rado
    replied
    Game ON[emoji106][emoji41]

    1 MORE month...gonna play the vip/demo one they put out with those who preordered the game.

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    Leave a comment:


  • Bouncer
    replied
    PS5 and Next Xbox Specifications and Price Leaked

    Sony and Microsoft may be tightlipped about the PS5 and next Xbox, but that hasn't stop a flurry of rumour and speculation on what to expect from the successors to the PS4 and Xbox One. The latest of these, courtesy of Reddit and popular gaming forum ResetEra suggest that the PS5 and Next Xbox would be priced in-line with what the PS4 and Xbox One were originally priced at. Furthermore, it's suggested yet again that Microsoft would follow a two-pronged strategy with a streaming-only Xbox codenamed Lockhart and a more conventional, powerful variant referred to internally as Anaconda. The PS5 and next Xbox release dates are slated for around the holiday season of 2020.

    Interestingly the Reddit post with PS5 and next Xbox pricing and specifications was removed, however some of its details were confirmed by a verified insider on ResetEra, lending credence to some of the claims.

    PS5 specifications and price

    CPU: Custom 8 cores / 16 Threads Zen 2 CPU
    GPU: Custom NAVI @8+ teraflops
    Memory: 12GB GDDR6
    Storage: 1TB SSD
    Price: $399 (around Rs. 28,500)

    Next Xbox specifications and price

    CPU: Custom 8 cores / 16 Threads Zen 2 CPU
    GPU: Custom NAVI @12+ teraflops
    Memory: 16GB GDDR6
    Storage: 1TB NVMe SSD @ 1+GB/s
    DirectX Raytracing + MS AI
    Price: $499 (around Rs. 35,600)

    Next Xbox streaming console specifications and price

    CPU: Custom 8 cores / 16 Threads Zen 2 CPU
    GPU: Custom NAVI @4+ teraflops
    Memory: 12GB GDDR6
    Storage: 1TB NVMe SSD @ 1+GB/s
    DirectX Raytracing + MS AI
    Price: $249 (around Rs. 17,800)
    Some of these claims were confirmed by the insider at ResetEra.

    "The hardware is partially true," the post reads. "Storage is true. Raytracing is true. Lockhart is not streaming box. Xbox SoC codename is Anubis, check AMD's plan. MS AI is not a part of the hardware, in other words, never heard of TPU or ASIC like it. How to implement Raytracing? See GDC 2019. Why they make a decision like Lockhart? See GDC 2019. Why there still no DevKit? After GDC 2019."

    While the ResetEra user was verified by the administration, it's best to take this information with a tonne of salt until we have official information. With GDC 2019 in late March, it might not be long before the first concrete details emerge on either console.

    https://gadgets.ndtv.com/games/news/...leaked-1982545

    Leave a comment:


  • Bouncer
    replied
    Never thought I'd like a cheesy super hero game but man this game is fucken fun. The way you whip around the city and smash fuckers is great.



    Sent from my moto g(6) using Tapatalk

    Leave a comment:


  • Bouncer
    replied
    For fuck sake... More outrage! lol

    ------

    Assassin’s Creed Odyssey director apologizes for forcing characters into a traditional marriage

    Assassin’s Creed Odyssey’s creative director has apologized for a story choice in the game’s latest expansion that forces the main character into a heterosexual marriage, undoing the promises of same-sex romance options in the main game and reversing the personal stories some players may have built.

    Jonathan Dumont, in a post on the game’s forums, said that, despite developers’ benign intentions for chapter two of the Legacy of the First Blade expansion, “it is clear that we missed the mark.” Dumont said that the story arc, in which either Kassandra or Alexios ends up in a marriage and with a child, was meant to link those characters to the lineage of Assassins established elsewhere in the series.

    That means that, even if a player refuses the romantic appeals, they still wind up marrying the son (if playing as Kassandra) or daughter (as Alexios) of Darius, introduced in Odyssey as a proto-Assassin who is the first to use a hidden blade.

    “Alexios/Kassandra realizing their own mortality and the sacrifice Leonidas and Myrrine [their grandfather and mother] made before them to keep their legacy alive, felt the desire and duty to preserve their important lineage,” Dumont reasoned. “Our goal was to let players choose between a utilitarian view of ensuring your bloodline lived on or forming a romantic relationship.”

    The gravity of that choice — that is, to biologically perpetuate one’s bloodline despite their sexual orientation — was not apparent, Dumont acknowledged. “The clarity and motivation for this decision was poorly executed,” he said. “As you continue the adventure in [the next episode, ‘Bloodline,’] please know that you will not have to engage in a lasting romantic relationship if you do not desire to.”

    After revealing the game at E3 2018, Ubisoft Quebec developers showcased the player choice of a male or female protagonist, along with the same-sex or different-sex romance options, both firsts for the 11-year-old series.

    On the game’s subreddit, fans decried the major change in story direction, regardless of whether they had chosen same-sex relationships. “This is just really lazy and dumb on Ubisoft’s part,” said one. “Either stick to linear stories or give us total freedom. This weird in-between bullshit just makes all the optional dialogue and ‘choices’ feel like a complete waste of our time.”

    “Being forced into ‘lol here get railroaded into a sexual [en]counter and have a baby?’ I literally recoiled,” wrote another player, who said they are bisexual.

    “That honestly kills any desire for me to play the rest of the DLC. I really have no desire to have a romance plot shoved down my throat in a game that up until now at least gave me the option,” said a third. “What a poor decision.”

    “We have read your responses online and taken them to heart,” Dumont said on the Ubisoft forums. “This has been a learning experience for us. Understanding how attached you feel to your Kassandra and your Alexios is humbling and knowing we let you down is not something we take lightly.”

    Further alienating some players was the name of a trophy/achievement given out after the scene where the character has the child. It’s called “Growing Up,” to which some took offense, believing it regarded being gay or childless as a youthful phase to grow out of.

    Polygon reached out to a Ubisoft representative for comment but did not hear back as of publication time. Kotaku on Wednesday got a statement from Ubisoft saying that the trophy/achievement will be renamed in a future patch. However, the story and choices in the DLC itself will not be altered.

    In his review of “Shadow Heritage,” Polygon’s Colin Campbell, playing as Kassandra, panned what he called the jarring story change.

    “Natakas [Darius’ son] is a nice enough fella, but I don’t appreciate the way he moons over me,” he wrote. “There’s something desperate, even vaguely douchey, about his demeanor.” Despite making every effort to reject him, Kassandra still ended up “fetching groceries and cooing over her baby.

    “It’s a travesty,” he concluded.

    Leave a comment:


  • rado
    replied
    Originally posted by Bouncer View Post
    With 91.6M PS4s sold, Sony continues dominating console generation



    Sony sold over 91.6 million PlayStation 4 consoles worldwide as of Dec. 31, 2018, according to the company’s own internal estimates. But what does that number mean?



    To give Sony’s victory lap more context, it helps to take a few minutes to break down where each console manufacturer is at the beginning of 2019. One thing is clear, however: The more information you share, the more confident you tend to be. And Sony has a lot of reasons to be confident when it comes to this current console generation.



    SONY HAS PASSED MICROSOFT THIS GENERATION



    The sales milestone is more evidence that Sony is “winning” the current console generation — although, importantly, Microsoft stopped sharing solid hardware sales information for the Xbox One in 2015.



    Microsoft has since replaced hard sales numbers with relative metrics that allow the company to show growth, without explaining how many people are picking up Xbox Ones or using its services.



    “We are continuing to look at engagement as our key metric for success and are no longer reporting on total console sales,” a Microsoft spokesperson told Variety in early 2018. “During Microsoft’s FY18 Q3 earnings, we announced that gaming revenue grew 18 percent year-over-year, driven by Xbox software and services revenue growth of 24 percent, and Xbox Live monthly active users grew 1 percent year-over-year to 59 million. We continue to see strong growth with time spent on Xbox Live, and look forward to bringing more unprecedented experiences on Xbox One, Windows 10 PC and mobile.”



    Those numbers give us no idea about the size of the Xbox One business, and the squishiness of the data indicates that Microsoft doesn’t have the confidence to say many clear, unambiguous things about the size of the Xbox One business.



    Compare Microsoft’s statement above to Sony’s, below:



    “We are also happy to announce that the monthly active users of PlayStation Network continues to show strong growth, and has surpassed 90 million as of end of November 2018,” John Kodera, president and CEO of Sony Interactive Entertainment, said of the latest sales figure. “I would like to express my deepest gratitude to our passionate community around the globe, and our partners, for helping us achieve these milestones.”



    Unlike Microsoft’s, Sony executives are happy to just say outright how large the PlayStation business is. The last specific piece of information we’ve been given about Xbox One sales came in 2016, when an EA earnings call indicated that 19.1 million Xbox One systems had been sold up to that date.



    It’s highly unlikely that Microsoft will come close to Sony’s hardware sales numbers this generation, and Sony sharing hard numbers is a way to make the disparity clear without naming its competitor.



    WHAT ABOUT NINTENDO?



    Nintendo has sold 22.86 million Switch consoles worldwide, according to the latest numbers, an impressive number for a console that’s been on the market for less than two years. Sony will be focused on the PlayStation 5 — or whatever its next console will be called — by the time the Switch begins to catch up with the PlayStation 4’s lifetime sales, however.



    And Sony’s 91.6 million consoles sold means that it’s very likely that the PlayStation 4 could outsell the Wii’s 101.63 million consoles before everything is said and done. You could argue that the Switch and PlayStation 4 aren’t in direct competition, but Sony is likely ecstatic to be able to report numbers that match, or may soon exceed, Nintendo’s historic best in home consoles.



    There’s almost never an apples-to-apples comparison to be made in video game hardware sales, especially when it comes to Nintendo and everyone else. But Sony’s PlayStation 4 performance has already made it one of the most popular consoles in history, and it still probably has at least one more big Christmas to go.



    WHAT ABOUT THE FUTURE?



    Sony is leading this generation by releasing simple, relatively inexpensive hardware that plays an impressive number of strong exclusives. That’s it. The PlayStation 4 was less expensive and more powerful than the Xbox One at launch, and then became the less expensive but powerful enough option when the PlayStation 4 Pro went head-to-head with the Xbox One X.



    https://www.polygon.com/2019/1/8/181...sales-ces-2019
    Xbox users are salty lol

    SONY WILL always dominate the console war.

    End of story

    Sent from my SM-G955U using Tapatalk

    Leave a comment:


  • Bouncer
    replied
    yesterday i got a free download code from amazon for spiderman on the ps4. I haven't really paid much attention to it but fuck i'll take it if it's free.

    ---------

    Spider-Man for the PlayStation 4 is more proof that Sony's console is the system to beat, if for no other reason than the sheer quantity of amazing, exclusive titles you can't play anywhere else.

    It's more than a little amazing to see a game as good as Spider-Man release just a few months after the incredible God Of War reboot. That game has already become a critical and financial success, wowing critics and gamers alike with its new surprisingly fresh take on Kratos's story and gameplay.

    https://www.forbes.com/sites/games/2.../#1527e50461ce

    Leave a comment:


  • Bouncer
    replied
    With 91.6M PS4s sold, Sony continues dominating console generation

    Sony sold over 91.6 million PlayStation 4 consoles worldwide as of Dec. 31, 2018, according to the company’s own internal estimates. But what does that number mean?

    To give Sony’s victory lap more context, it helps to take a few minutes to break down where each console manufacturer is at the beginning of 2019. One thing is clear, however: The more information you share, the more confident you tend to be. And Sony has a lot of reasons to be confident when it comes to this current console generation.

    SONY HAS PASSED MICROSOFT THIS GENERATION

    The sales milestone is more evidence that Sony is “winning” the current console generation — although, importantly, Microsoft stopped sharing solid hardware sales information for the Xbox One in 2015.

    Microsoft has since replaced hard sales numbers with relative metrics that allow the company to show growth, without explaining how many people are picking up Xbox Ones or using its services.

    “We are continuing to look at engagement as our key metric for success and are no longer reporting on total console sales,” a Microsoft spokesperson told Variety in early 2018. “During Microsoft’s FY18 Q3 earnings, we announced that gaming revenue grew 18 percent year-over-year, driven by Xbox software and services revenue growth of 24 percent, and Xbox Live monthly active users grew 1 percent year-over-year to 59 million. We continue to see strong growth with time spent on Xbox Live, and look forward to bringing more unprecedented experiences on Xbox One, Windows 10 PC and mobile.”

    Those numbers give us no idea about the size of the Xbox One business, and the squishiness of the data indicates that Microsoft doesn’t have the confidence to say many clear, unambiguous things about the size of the Xbox One business.

    Compare Microsoft’s statement above to Sony’s, below:

    “We are also happy to announce that the monthly active users of PlayStation Network continues to show strong growth, and has surpassed 90 million as of end of November 2018,” John Kodera, president and CEO of Sony Interactive Entertainment, said of the latest sales figure. “I would like to express my deepest gratitude to our passionate community around the globe, and our partners, for helping us achieve these milestones.”

    Unlike Microsoft’s, Sony executives are happy to just say outright how large the PlayStation business is. The last specific piece of information we’ve been given about Xbox One sales came in 2016, when an EA earnings call indicated that 19.1 million Xbox One systems had been sold up to that date.

    It’s highly unlikely that Microsoft will come close to Sony’s hardware sales numbers this generation, and Sony sharing hard numbers is a way to make the disparity clear without naming its competitor.

    WHAT ABOUT NINTENDO?

    Nintendo has sold 22.86 million Switch consoles worldwide, according to the latest numbers, an impressive number for a console that’s been on the market for less than two years. Sony will be focused on the PlayStation 5 — or whatever its next console will be called — by the time the Switch begins to catch up with the PlayStation 4’s lifetime sales, however.

    And Sony’s 91.6 million consoles sold means that it’s very likely that the PlayStation 4 could outsell the Wii’s 101.63 million consoles before everything is said and done. You could argue that the Switch and PlayStation 4 aren’t in direct competition, but Sony is likely ecstatic to be able to report numbers that match, or may soon exceed, Nintendo’s historic best in home consoles.

    There’s almost never an apples-to-apples comparison to be made in video game hardware sales, especially when it comes to Nintendo and everyone else. But Sony’s PlayStation 4 performance has already made it one of the most popular consoles in history, and it still probably has at least one more big Christmas to go.

    WHAT ABOUT THE FUTURE?

    Sony is leading this generation by releasing simple, relatively inexpensive hardware that plays an impressive number of strong exclusives. That’s it. The PlayStation 4 was less expensive and more powerful than the Xbox One at launch, and then became the less expensive but powerful enough option when the PlayStation 4 Pro went head-to-head with the Xbox One X.

    https://www.polygon.com/2019/1/8/181...sales-ces-2019

    Leave a comment:


  • boricuarage79
    replied
    Now this is a fucking game.. if you haven't played the last 2.. you should

    https://youtu.be/Zn95pLREVq0

    Sent from my SM-G950F using Tapatalk

    Leave a comment:


  • Bouncer
    replied
    Originally posted by AvidFisherman View Post
    I dont see a gif?

    Sent from my SM-G930R4 using Tapatalk
    Something wrong with your phone then brah.



    Sent from my Moto G6 using Tapatalk

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